Mar 14

we were here together soluzione

#10. OBJECTIVE 1: On the chessboard, Peasant must slay the soldiers using the knight with the blue cape using Lord's chessboard placed on the left of his room of the glass paintings. These plates are on each side. We Were Here Together We Were Here Forever . After receiving the black potion, you need to fill it in the sprayer, which lies on the table next to the recipes in the same room in which you received the potion. Player 2 Go over the bridge and through the doors. Unlocked by Player 1 for completing Chapter 8. Player 2 needs to pull the lever in front of this knight. Wait for instructions from the Explorer. The longer you decide, the lower the large ball in the pillar room falls. All trademarks are property of their respective owners in the US and other countries. PJ = paraxiofilexorate (shit as home) Player 1 can now move onto the next section of the bridge which has two small staircases. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. Get into the lift press go down, get out the lift and head back up the slope back to the dinosaur skull lift. One lever per player. Valve 3 (triangle) is back in the main room and to the left of the fireplace. Player 1 use the turnstile go forward and right to the next turnstile. A straightforward guide to solving the puzzles of We Were Here Too with images. Recipe for DisastersCreated the pesticide. Peasant: There are 3 symbols on a cylinder puzzle and a lever. you can choose between: Mistover How to Defeat Orbis Brain (Boss 4), where in the world in chapter 7 poisons is the weird mushroom with the holes, there is no seed packet or recipe i could find. Once there the players must use the two levers to input the coordinates onto the map. Top dial is straight, the second dial is also straight and third dial is all the way left, finally press the button. Rescue your partner from the watersiloUnlocked by Player 2 for completing the second puzzle in Chapter 7. If no mistakes were made (should be the second playthrough), you will both earn: This next puzzle is a chess puzzle, which is pretty simple when you can see the pieces that need to move (granted you don't see them in normal circumstances). The only thing you see is a big abyss and the beginning of a bridge. There will be a riddle with electric wires. Full video walkthrough with commentary I made for easing the completion: Before we start, I'm going to quickly explain the format of this written guide. Player 2 get of the lift and go to the mine cart lift, press up twice. Interact with it to enter the final hallway. These 4 objects are: You can not do anything with these objects except to place them seemingly randomly in the room. Popular user-defined tags for this product: Check out the entire We Were Here Official franchise on Steam, We Were Here Together: Original Soundtrack, 126 Curators have reviewed this product. All trademarks are property of their respective owners in the US and other countries. Player 2 head back to where the red switch is and wait by the closed blue gate. In addition to 6 strange animal paintings, there are also 3 paintings with floral ornaments. Behind the candles in Player 1s room is an object with a crystal ball on top. Her comment read, "*No hate we love Shayne . Now we have all 6 books go back to the graffiti painting by the door and the writing in Player 1s room is the order Player 2 must place their books on the bookshelf to the left of the fireplace and the graffiti in Player 2s room is the solution to Player 1s room. Head to the mine cart and pass over the cup of yellow liquid, dark red and dark green liquid and pull the lever. 1.Firstly you have to go upstairs by elevator and memorize the symbols before the exit gate. For this chapter we will have to solve six quick puzzles to pick up six books which we need to write a password. Player 2 pull the blue lever and then head to the turnstile and wait. . This item has been removed from the community because it violates Steam Community & Content Guidelines. Turn around and leave the room, follow the left wall to the staircase you came from, and follow this hallway around to the end. Necessary cookies are absolutely essential for the website to function properly. , . Next, the player on the right steps onto the elevator with the dynamite mark. Two players take the role of Antarctic explorers who have become split up in an old castle, called Castle Rock. After receiving the alchemical stone, one of the players gets into the cage, and the second goes through a secret passage instead, which is divided into two corridors. Repeat this process again. You can play the game in co-op mode with a friend of yours, who can take on the role of either a Lord or a Peasant. Facing the green lever, turn left and you will notice a staircase on the right wall. Now mix the two headed plant one (PO) with yellow vial with a blue carrot (AM) giving us PF. It takes around 6-8 hours . Place the yellow fish head and the plant with three long grapes in the mixer and pull the lever to get the red liquid in a bottle pick it up. Use left and right to select Valve 1 (Square) and use it on the locked door on the right of the room. Together you need to find a way out of the castle by solving lots of complicated puzzles. Almost all of the instructions will be for the Explorer role. Each player start in different locations, each of which has the image of a chessboard. Finally free, but the next puzzle is not far away. Interact with it to enter the final hallway. The player on the right goes into the elevator with the mine car mark and rises to the very top. This small maze has gates of 3 colors (Blue, Green, and Red) with corresponding levers. Below is the key for this puzzle. Remember the picture next to the entrance door. The way this will work is that one player will have to work their way into a small cellar with the bridge-building mechanism, while the other will have to tell him what to do. 2 . Unlocked for completing chapter 5 by Player 2 in the room with books. Player 1 take out the stone from the plant. Similar to its predecessors, it is a two-person co-op game where both players should help each other solve puzzles and complete challenges in order to find an escape from the fallen kingdom of Castle Rock. The task is to arrange the pipes so that there are no leaks in any of the rooms. Player 1 head through the now open blue gate to the turnstile and spin the crank. Exit the lift and head along the path to get back on top of the dynamite lift. Player 1 pick up the red and green fuse and take it to coil the to the left of the fuses. Go all the way up the stairs then around the middle and up the stairs again going right and go through the door. On the pedestal near the stairs there is a spherical purple device, it glows when the first player approaches certain crystals. Turn left, walk across the . The bridge is built with the correct arrangement of characters one after another. Go up the right stairs and say the tile to player 2 and move back down the stairs and up the left stairs as this is a safe area. Based on recipes, combine the ingredients here. In Player 2s room we see Books 10 and 8 are connected and we see that 10 beats 8. One of the paintings does not contain an animal, but a man (the portrait differs from that in the other room). FA = Funghiribarex (multi msuhrooms) Thats the same that you can find inside the house. Find the exact match to your painting and place the corresponding tiles underneath your personal painting to solve the puzzle. Working together with a partner, you must solve puzzles via careful observation and smart communication. We made" Put the crystals into the machine then move up the stairs and into the lab. Player 2 should be in the area with the blue switch. If done correctly a pin will pop out in Player 1s room however operating the wrong crystal will reset the puzzle. The next knight at the window will be with a yellow curtain. DL = delphologiscate (angry flower) Head down the stairs and pick up the seeds on the floor by the overturned cart this is for the yellow fish like plant. Escape from the Frozen Courtyard ..and didnt lose your cool, Assisted in escaping the Frozen Courtyard ..and learned some new tricks. In player 1s room. Can you ever truly escape?https://store.steampowered.com/app/1341290/We_Were_Here_Forever/. You need to brew the following poisons to create one, deadly poison to defeat the carnivorous plant. First, the player in the cave must line up the signs so that a line can be drawn through them. Next continue round and pick up a packet of seeds in the bucket on top of the trolley, next to the trolley on the floor is a trowel. We Were Here - 100% Full Game Walkthrough - All Achievements (FREE w/ GAMES WITH GOLD) + Puzzle Solutions Guide (Perfect Play)Buy We Were Here: https://tinyurl.com/yxpmdmzwMore Full Game Walkthroughs:https://www.youtube.com/playlist?list=PLBmi6vaTfD_fSLTyC_10h05z_uD2WrjNHSubscribe:http://www.youtube.com/subscription_center?add_user=Maka91ProductionsYou will gain all 26 achievements for 1,000 gamerscore during this 100% achievement walkthrough of We Were Here for Xbox One, and PC. Put the green one with the two headed plant (PO) back into the splitter to get two more vials OX and PL. The next painting is found half way up the staircase. Follow the pipes around until you reach the end. You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam. Player 2 wall shows which fuses work next to each other, Player 1 must tell Player 2 which fuses are already placed onto the tesla coils and Player 2 must tell Player 1 which fuses can work with the previous coil. OX = OIxymurexoris (carrot) Player 2 head down the stairs, pick up the candle from on top of the small bookcase and then crouch and go through the hole. E1 already has a grass pin and we know that Fire beats grass so Player must place a fire pin into B3 and player 2 must connect the two pins and blue line will appear if done correctly. Unlocked by Player 1 in Chapter 10. Turn right and go up the stairs when you reach the top of the stairs turn left into the room. However as a few people have pointed out the game teases of an alternative ending by asking if there was another way. Includes 4 items: At first, one player can find 4 objects in his room to collect. Plus it's creepy. For real, misses a lot of details / moves. We Were Here Forever has officially launched on PlayStation 4 & 5, Xbox One & Xbox Series X|S! Watch out, if you break the line by moving the symbol aside,the bridge will lower and the player will fall on it! These cookies do not store any personal information. One puts objects in a trolley and presses a lever. Both Players press to hold the lever down. Head right to the mixer put in the PL vial and the blue bottle with the blue plant (DL) and press the button to get a blue vial (OL). The player on the right goes along the roof of the elevator further on and turns left to this elevator and takes him up 1 time. A door will open in the middle of the room and you both will earn your respective roles' achievements. Go to the kegs (barrels) and take 3 yellow cups of liquid. Hope that helps! The special thing about it is, that they are paired on both sides and their feature is that lifting one elevator on the left side, you lower the other on the right side. That can help for a short time. We Were Here Too | Full Co-op Walkthrough - YouTube 0:00 / 1:14:34 We Were Here Too | Full Co-op Walkthrough Immersive XP 4.82K subscribers Subscribe 140K views 5 years ago This video is a. We Were Here Together Bridge Puzzle - Misty Valley Bridge You'll know you're at the right place when you come across a large chasm with the unfinished bridge in Misty Valley. The player of the two-lever room must go to the empty fountain and go down the stairs to turn the valve, which will launch the puzzle. Player 2 should solve the first gear which is Saturn NW by moving the cogs to connect the center cog to the ladder cog in the NW of the compass. Player 1 leave the lift and head down the stairs, get in the mine cart lift and press go up four times. Third space second curved pipe and rotate right once connecting down and right. From left to right if you stand in front of the throne with the king. Player 1 unlocks Grand OrdersPlayer 2 unlocks Cardinal Correction and We Were Here. As the Explorer, you will need to follow the path to the right and interact with a generator in the corner of this area. DETAILS REVIEWS MORE 1 is NW Saturn (Player 2 do this before Player 1 turns the valve). Here are the recipes from another player's room: In the other room can you find all the equipment. The chemical is blurred out its PL. First space curved pipe connecting left and down. Now youve collect all 6 Books. The We Were Here games are a series of co-op first-person puzzle games by Total Mayhem Games. You have to go on elevator when it goes up. If you believe your item has been removed by mistake, please contact, This item is incompatible with We Were Here Together. Player 1 must tell Player 2 to stop the ladder rotating 1 section before it is aligned. Pull the Red lever (if you don't have the secret achievement, pull it repeatedly until confetti comes out). Use it and go to your left and in a tunnel is a blue switch, pull it. Having received all three potions, they need to be folded into another device with three slots. Your email address will not be published. Two players are trapped inside an abandoned castle, with Player One confined to . Pull the lever, step onto the other side of the gate and pull the lever again. Both players together must create a third stone. Player 2 go back up through the pipe and through the door in front of you. () . Player two pulls the same lever again and player 1 presses the button again. Relay what color you see to the Librarian, note that the answer is the color that is SPELLED OUT, not the color of the letters. 2. This item will only be visible to you, admins, and anyone marked as a creator. The red arrow on the compass points north. One of you can collect paintings that depict strange animals. There is a key below: Remember to turn the prop continuously (5-6 times each_ until it is fully extended or retracted to be sure to get the "perfect play". the one part that was a pain in the ass was PL, which . The rooms of two players are connected by rails with trolleys. Valve Corporation. The player on the left side enters the dynamite elevator from his side and goes down 2 times, lifting the same elevator on the right. Once all 5 crystals are operated in the correct sequence a book underneath the crystal ball will be available to be picked up in both rooms. Move the left White Bishop (back row of pieces, 3rd from the left) diagonally to the right three spaces. I will walk you through this step-by-step below, and each direction is given AS IF YOU ARE FACING THE COLORS: Move the White Pawn (front row pieces) that is 4th from the left two spaces forward. On the book will be 1 combination of 6 different 5-symbol puzzles. The task is to find the way out of the castle by solving various puzzles from a perspective of a Lord and his Peasant. basically the guy in the laboratory has to combine the potions together based off the guy in the church's blackboard. Finally pull the switch on the console. The lifts work in tandem, when one goes up the one on the other side will go down. Yellow knight needs to spin once (to face forward) so we need . Assisted in escaping the Dungeon ..and didnt skip leg day. To solve it, you need to do as shown in the screenshot. The same symbols are on every part of the bridge. After matching all 7 paintings a book will reveal itself behind the painting at the top of the stairs. To go further, one of you needs to take a candle from the table and go down. the blue knight in the corridors is facing the blue banner, so the blue knight in the hall must be facing his blue banner too. Continue around the building and use the snow to get on top of the roof. Walk down the staircase and across the room will be the red lever. The player starts from the Universe to go to the Stars and turns to the part of the bridge with the Comet. Espaol - Latinoamrica (Spanish - Latin America), https://store.steampowered.com/app/1341290/We_Were_Here_Forever/, Requires a 64-bit processor and operating system. There will be a book. Lord: There is a sewer with the symbols behind them, glowing red. In this puzzle, one of the players builds a bridge through the mechanism in the cave, and the other steps on it. Only one player can light candles. Mix a yellow fish head plant and a yellow liquid cup pull the lever to get dark red liquid. Every other rung on the ladder has a symbol and above the well is a compass with each symbol also having a direction. After that, the box with the book under the candle holder will open. Two players first approach two elevators (diamond mark) and turn in. P2 do the same with its own. To escape, do the following steps with your friend. When you stand in front of the big map, think of the radio messages you hear the whole time in the house. And finally pick up the blue and blue fuse and place it on the coil at the back and to the right of the door. I absolutely hate the Tesla reactor. When you get to the next staircase leading into a new room, follow along the right wall and you will come to an open green gate with a staircase leading down behind it. The device must be transferred to another player, and he, in turn, must spray them on a huge plant that stores a second stone. Player 1 unlocks Minor illusionPlayer 2 unlocks Reflection. This item has been removed from the community because it violates Steam Community & Content Guidelines. I still don't get it. Listen to the second player, he will talk when it will be necessary to rotate the ladder, and when it will be necessary to stop. In Player 2s room are 5 crystals player 2 must find the crystals and when the player is near the crystal the crystal ball in Player 1s room will glow then player 2 must operate the crystal, if the crystal ball does not glow in Player 1s room then player 2 should not operate the crystal and should move to another crystal. There are currently four games in the series: We Were Here (free on Steam), We Were Here Too, We Were Here Together, and of course We Were Here Forever! Each of the stairs refers to a specific symbol. Below is a map of the maze: Here is the outline of what we are accomplishing in the dungeon: Here are in-depth instructions for completing the dungeon for people who would like them (if not, then skip to the end of the puzzle explanation): It is recommended you read ahead, as your vision becomes obscured the longer it takes you to complete this next puzzle, followed by death after a few minutes. This trophy unlocks for choosing to sacrifice player 1. Universe -> Stars -> Comet -> Eclipse -> Moon -> Sun. Both of you must reach number 6 at the maschine in the garage. Valve Corporation. The last tier will need to be tightened before exiting the reservoir. We Were Here Forever! Now head to the blending machine on the left place the three liquids in glass bottles one at a time and rotate. First space straight pipe connecting left and right. However if you play as the librarian and you pull the lever on the second floor it brings the chandelier which you can then jump onto and it will slowly . With these buttons, he must build that wave, which the player on top of it is shown in a different color. Go up the right stairs and say the tile to player 2 and move back down the stairs and up the left stairs as this is safe area. A roadmap is provided in the stages below.Follow us on twitter for the latest news and giveaways. Please see the. Click. Both players by this point will unlock The Curse of Castle Rock, The Curse of Castle RockObtained all We Were Here Together trophies, Minor IllusionSolve the puzzles of the Grand Alchemist. DO NOT TURN THE VALVE JUST YET AS THIS STARTS THE PUZZLE. Continue along the path until you reach some vats. I am reading this and I am even more confused than before. Hopefully it improves your gaming experience and congratulations on your completion! Head to the candle stick and tell Player two which candles are lit and which are not. Both players unlock for completing chapter 2. Face the audience and on your left will be a gramophone, interact with it. After solving the riddle, a cutscene sets in, in which the player who placed the shields runs out through the throne to another player in the great hall. Both players now need to head to the room with the map in it which is the room opposite the radio room. Once done click on the door of the vehicle to get in, player 1 head back to the garage and also click on the door to get in. You see a lot of levers to open different gates. . Move the Black Pawn (front row of pieces) that is 2nd from the left one space forward. Head back to the rack rotate it to refresh its contents and pick up another blue bottle with the blue plant (DL). On Player 2s wall an electrical grid shows which fuses work next to each other, Player 1 must tell Player 2 which fuses are already placed onto the Tesla coils and Player 2 must tell Player 1 which fuses can work with the previous coil. Player 1 head to the green curtain and pull it. We Were Here Together Chapter 1 Walkthrough (The Signal) Getting the Valves / Wheels First thing that you have to do in the game is to get out of your room and find your partner in one of the other rooms. The stone must be taken. Please refer to The Cathedral for more information. 1:44. We Were Here Together on Steam - last accessed on 2019-09-20 " This game is co-op only. Make sure you two switch roles from playthrough 1 (in the lobby, press on the grey box with the role in it to swap) and proceed this time with the intent to complete every puzzle without dying or making mistakes. One combines two components into one, the second disconnects one component into two, and the third is needed to connect the 3 components that are indicated below the stone in the table (OH, OT, PF). The goal is to find 6 books hidden throughout the room. In the middle of the hall there will be a button that will rotate all knights 90 degrees. Player 2 head along the corridor and up the stairs. Player 2 head up the hill and into the room. About a year ago, indie developer Total Mayhem Games released free-to-play puzzle game We Were Here. Sign in to add this item to your wishlist, follow it, or mark it as ignored. Player 2 can stop it rotating by using a red cog or taking away one of the moving cogs. There will be a riddle with electric wires. Replay from chapter 5 all the way to the end, this time playing as the other character route to unlock the alternative path trophies as detailed in stage 1. Turn off the yellow switch and leave the blue switch on. Each knight holds in his hand a certain weapon and shield with an image of an animal on his back. :Dhttps://www.patreon.com/KatFTWynn~Click here if you want to donate anything X3https://streamelements.com/katftwynn/tip~SOCIALS~Follow me on Twitter! Weapons and shields must be arranged based on the tips that are written on the tablets. The newest game in the series, We Were Here Together, is easily twice the size of the previous two games both in length and production value. From the compass (looking north), turn right and take your first right. Once player 2 has the first solution ready Player 1 can turn the valve to begin the puzzle. In one room with a reservoir there are three taps with fluids of three colors: green, orange and purple. 1.6 5. You need to sign in or create an account to do that. The player must now mentally draw a line starting from the universe. The co-ordinates from the emergency broadcast are. They are needed to transfer resources for potions to each other. In player 1s room there are some instructions on how to create the poison and in Player 2s room there are instructions on how to grow each plant needed to make the poison. Chloe hints that she and Shayne are no longer together. We Were Here Together Total Mayhem Games Action & adventure Other Puzzle & trivia PEGI 12 Moderate Violence Users Interact Online multiplayer on console requires Xbox Game Pass Ultimate or Xbox Live Gold (subscription sold separately). Player 1 exit the room and head right go left when you reach the plant and into the well. This trophy unlocks for choosing to sacrifice yourself. Please refer to Reflection for more information. Exit out the lift and head right all the way to the dinosaur skull lift. So one of you stay on top, the other go down in the house. Turn right, walk up the stairs and follow the right wall. From the posters in Player 1s room we learn that book 10 is B3 on the grid and 8 is E1. The last knight of that corridor stands in front of a green curtain. Back track until you reach the closed blue gate. Player 1: Head back on top of the building and to the antenna monitors. We were here together|!. We Were Here Together #1. Top dial is straight, the second dial is also straight and third dial is all the way left, finally press the button. This category only includes cookies that ensures basic functionalities and security features of the website. There are only 2 times that the Librarian is required to interact with something for a puzzle. And that concludes the walkthrough! We can now complete the bridge. Now you can try out the sequel, titled We Were Here Too, which offers a more advanced co-op puzzle experience for two players. The pawns should be directly in front of one another. This can also be considered a walkthrough and may be used for PlayStation 4, Xbox One and Steam. It is only visible to you. Still as Player 2, head along the short path to the pickaxe lift. Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. At the top of the stairs head left and you will come to a crank by a window, operate it to free player 1.

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we were here together soluzione